19 October 2026
- Understand match predictions: tap How is this calculated? below the win chances to see where the percentages come from and why the final rating change can differ from the estimate.
- Clearer previous-meeting dates: matches from another year now show the year directly on their tiles.
- See who is following your TV screen: the TV card in a competition's settings now says how many phones and computers have the screen open right now, beside whether the big screen is on.
- Search starts with your friends: before you type, search shows your friends one tap away, without the explanations.
- Your record against a player shows under their name on their profile, opening your matches against them.
- Shorter competition cards: each card says its numbers on one line, and lists that fit on one page no longer offer a page size.
- Simpler settings: settings pages are tabs across the top, and tapping your photo picks a new one.
- Your matches lead with the opponent: your match lists name only who you played, with their full name, friendlies show their score, and a league or deadline every row shares is said once above them. Your chance to win is now in words under the opponent's name.
- Promotion and relegation places show on a phone too: an arrow and a coloured edge mark them in every box table.
- Match pages say it once: the head-to-head shows once before a match, no "soon" or empty date beside it, and a played match keeps its games in the chips under the score and says beside each rating change why it moved.
- Said once: your dashboard no longer lists a league a third time under Your competitions, and a box league's page leaves its played count to the cycle bar and your box.
- Seasons in the league's card: your Competitions page shows where you finished each past season inside that league's card, instead of a separate list above.
- One button for your result: your own match shows a single Enter result button under the players, with Live scoring beside the back link.
- A calmer player card: your matches and win rate on one line, the record in words under its bar, and your form in one place.
- Simpler navigation: your dashboard's tabs no longer repeat Matches and Competitions from the bottom bar, Rating comes before Ranking, and another player's pages no longer light up your Home tab.
- Undo takes back a start: tapping Undo before the first point puts the match back as it was before Start, so the clock and the serve choice begin again.
18 October 2026
- Your QR code: on your dashboard, tap the QR button beside your name and let someone at the club scan it to open your profile and add you as a friend.
- Share a result as a picture: a finished match's page makes a clean image of the score and players, ready for Viber, WhatsApp or Instagram.
- Why your rating moved: each result says how likely you were to win beforehand, so a win over a stronger player reads as the upset it was.
- Undo a confirmation: for a minute after you confirm a result, you can take it back if you tapped by mistake.
- Quiet nights: no emails or push notifications between 22:00 and 7:00; what comes up then arrives in the morning, and the app shows it at once.
- Fewer buzzes: after a push, the next ones wait a few minutes and arrive together as one.
- Email only for what matters: results to confirm, your entries, fixtures and deadlines. Achievements, friends and nearby events stay in the app.
- The scorer is the referee: whoever scores a match is shown as its referee.
- A steadier bottom bar in the home screen app.
- Crowd Pleaser, a new achievement for having ten people watch your match live.
- TV screens in the activity log: organizers can see when an event's TV screen was opened.
- New achievements: win your box, climb a box, play in box 1, a perfect cycle, a season podium, three seasons of one league, refereeing, organizing an event, looking after results, a rival you have met ten times, a new personal best, a match scored live, and Skvosh on your home screen.
- Fairer achievements: finishing a league season and leading a pool now count as they should, duplicates are gone, and the early bird plays in the morning while the night owl plays late. Nothing you earned is taken away.
- Reminders in a clear order: your profile photo first, then adding Skvosh to your home screen (with a new step-by-step help page), then notifications, then sign-ups near you.
- Slow or no connection is said out loud: opening the app on a weak signal shows a message instead of just the logo, and the app opens by itself once the connection is back. While you use it, a small bar tells you when the connection drops.
- Reminders when you open the app, one at a time and easy to put away for a while. The first one: add a profile photo.
- A new achievement, Picture Perfect, for adding a profile photo. Everyone who already has one gets it.
- One look across the app: cards, labels, switches and result tags now look the same on every page, and rows answer your tap.
- A next step on your dashboard: the one thing to do now, right under your rating: a result to confirm, a result to enter before its deadline, or today's match.
- Add a match to your calendar with one tap from its page.
- A last call the day before a box cycle closes, for matches still unplayed.
- Confirm several results at once: organizers tick the reported results on a league's Results page and confirm them together.
- The screen stays on while you watch a live match.
- See who is watching a live match, on its page and on the scorer.
- Pick a player within a box on a league's matches: choose a box and its players appear as quick filters.
- Season champions from the whole season. A season's champion is now the top of its overall standings, every round added up, not just the final round.
- Any player can enter any result, where the organizer switches it on in the event's settings. The two players of the match still confirm it.
- Your dashboard lists every competition you organize or edit, including one still being set up, and your Competitions page marks your role in each.
17 October 2026
- Match lists open as a compact list. Each match is one small row: the players on either side, the score between them with every game under it, and its box, state and time above. Inside a competition the rows no longer repeat its name, and your own results waiting for confirmation come first. Cards are still a tap away.
- Your box on your Matches page, the same as on the league's page, with a Confirm button on a result waiting for you.
- Win, loss and draw tags on every result in your match list.
- Unconfirmed results in a league's Results filters, and your own waiting for confirmation listed first.
- What waits for you stands out, with a ringing bell, on your dashboard and a league's page.
- Point history by game, with game and match balls and each game's longest run.
- A cleaner match page: one scorecard, the rating change a row a player, and your result form first when the match is yours.
- A new rating page, with a chart of your rating, your best, your record and your best win.
- Your rating first on a phone's dashboard, beside your rank, streak and form.
- Weekly poll check for organizers, to mark who didn't answer the league's poll.
- An organizer's to-do list on a league's page: results to confirm, matches past their deadline, players without a match.
- More room on a league's page, and a clearer warning about what starting a new season does.
16 October 2026
- Your match leads with its result. Opening your own league or tournament match once it is due shows a result button right under the players and the result form open just below; when your opponent has reported, the button asks you to confirm instead.
- Enter a league result from Add. The + button now shows how many of your league and tournament results wait for you (a match counts there in its last five days), and lists them all: results your opponent entered to confirm, matches still without a result (with how close the deadline is), and your own reports waiting for confirmation. Sending a result takes you back for the next one.
- Rank movement. Your profile now shows how many places you have moved in the ranking since Monday, beside your rank.
- Last meetings before a match. A match still to play now lists the pair's last three competition meetings under the prediction, with the score and who won, each a tap from its page.
- The scorer buzzes on game ball and match ball, on phones that can vibrate, and says so once when your browser may let the screen dim. The tennis scorer now keeps the screen on too, and shows a banner if the connection drops.
- Change the server with one tap. In the live scorer, tap the faint ball on the other player's side to give them the serve, and in squash tap the L or R marker to switch boxes. Undo takes a serve change back before it takes back a point.
- A bright scorer for the sun. The sun button at the top of the live scorer switches it to a white, high-contrast look that stays readable outdoors. Your phone remembers it for the scorer only; the rest of the app keeps your theme.
- Season in numbers. A league's overview and each season's page now count up the games and points played, the matches decided in the last game and the wins from a game down.
- Your season history. A player's Competitions page now lists their league seasons, newest first, with where they finished, their last box, their record and how far their rating moved.
15 October 2026
- All-time records. A league's Seasons tab now shows its records over every season at once, with runs carrying on from one season into the next, and the most titles once someone has won two.
- Player of the round. A league's overview now names the player who gained the most rating in its latest round (or cycle), with their record in it, and a season's page does the same for the round you pick.
- Stats for every competition. A new Stats tab ranks players by win rate, wins, matches, games or sets won, points won, deciding games and comebacks, for a season or all of them, with the leaders on top. Tap a column to sort by it. Rates only rank players who played enough.
- Season awards. A finished league season now names its most improved player (the biggest rating gain), its ever-present (the most matches), the best win rate and the best newcomer, under its records. Awards you hold show on your profile.
14 October 2026
- Referee any match in your league. A league player can now take a match they don't play in from its page and referee it straight away. Organizers can switch this off, and choose referees on the match cards, in the league's Referees tab.
13 October 2026
- A box league of one box. A league can now be a single box, everyone playing everyone each cycle, with no promotion or relegation.
- Organizers. An admin can let someone create a set number of leagues and run only those, without making them an admin.
12 October 2026
- Choose who sees a friendly. When you add a match or start a live score, pick everyone, your club, friends or only the players; it starts on your club if you belong to one. You can change it later on the match page. Competition matches stay public.
- Live matches once, with their points. On All matches a match being played shows once, at the top, with the game's points.
- Results in your events, on your phone. Organizers and editors get a push for every result in their events as soon as it is confirmed. Turn it off in notification settings under Results in your events.
- Confirm the result, straight away. When the last game of an event match is won in the scorer, its referee and the organizers see the Confirm the result prompt on their dashboard at once, and it goes as soon as someone confirms.
- Scores as they happen. A match being scored live, the matches being played at the top of Matches, and a live match on your dashboard now update the moment a point is won rather than every few seconds. Live cards on the dashboard also show the points of the game being played, and a live match page has a single scoreboard, with the game summary and point history keeping up point by point. TV screens, a tournament's overview on the day and its schedule show each point and result as it happens too.
- A new top for your dashboard. Your rating, rank and career numbers now sit in one card at the top: the rating with its change and its recent path drawn under it, your best rating marked, then matches played, your record and win rate with a bar that splits wins and losses, your form and streak. What needs you follows right under it on a phone too, and achievements have their own section further down. Dates now read without a leading zero.
- The light theme stays. Picking light no longer turns back to dark on the next page, or after opening the scorer.
- Tidier competition and match pages. A competition's header shows players, results and upcoming matches (seasons only when there are several), your season reads in wins and losses, and the organizer card says in one line when nothing needs you, with each to-do and overdue box leading to its matches or players. A match page puts Edit beside the back link, leaves out the referee card on a finished match without one, and keeps both names whole in the game grid on a phone.
- Results side by side. On a computer a league's latest results sit in two columns, so the names and scores are no longer a screen's width apart.
- See who a reminder reaches. The organizer's remind button now says who it goes to, and opens a list of those players by box, with how many matches each still owes, before you send it.
- A livelier top. The first time you open your dashboard in a session, its top card comes in with a little motion: the numbers count up, the bar fills, your form appears tile by tile and the chart marks where your rating is now.
11 October 2026
- Filters a tap away. A league's Matches and Results open on the season being played, with My matches and a chip for each box always there (yours marked), and they remember your choice next time. A player's Matches page has Wins, Losses and your competitions under way as chips, and the quick look at a player links to your matches against them. On a phone the other filters open as a sheet from the bottom, the Filters button says how many are on, and each one that is on can be taken off with a tap.
- A dashboard that starts with what to do. On a phone your dashboard now opens with the greeting, a line with your rank, rating and form, then what needs you and your next matches; the bigger numbers, the rating chart and achievements come after. Under the greeting you see your last seven days. A box league you play in shows your box, place and what it means, your next matches say the date to play by once, with a button to report each, and recent results show only your opponent with a ✓ or ✗. Your competitions list what you play in now, and the events you run have their own card with results to confirm and overdue matches.
- Upsets, and a few fixes. A result the winner was given little chance of, 35% or less going in, is marked as an upset with that chance. Tapping a name opens the quick look in every standings table, imported seasons included. A reported result now says when it confirms itself to the hour ("in 2 days and 23 hours"), the referee list only offers players who can sign in, and starting a box league's season says how many matches its first cycle creates.
- More on a league's overview. Tap a player's name in a box table for a quick look: their place, points, last results, rating, and your record against them. Under your box you see your season so far: wins and losses, how far your rating has moved, and your best win. Results come under Today, Yesterday and the date, and the ones since your last visit are marked. If you are not playing in the league you see who leads it. Organizers get a strip with results waiting for confirmation, overdue matches by box, and a button to remind players. On a phone the top bar slides away as you scroll down, so the tabs stay at the top.
- What is at stake, and quicker reporting. Each match you still have to play in your box has a button to report its result, and once one has a time set, the overview shows it as your next match, with your chance and your record against the opponent. A result someone reported against you waits at the top. Your box says whether you are in a promotion or relegation place and by how many points, the deadline counts down, and box tables show each player's last five results. On a match page the players come first, with the win chances under them.
- A league overview about you. A league's overview now leads with your box: your place, points and matches played, who you still have to play with your chance against each and their place in the box, what you have played, and the box table. The header is slimmer and says how far the current cycle has got and when it ends, results are one line each, and the other boxes, seasons and every table are on their own tabs. The tabs now read Standings, Results, Matches, and a competition's Matches tab lists your own matches first.
- Reported results count straight away. In a league, a result a player reports now shows as played and counts in the standings at once, marked Unconfirmed until the opponent or an organizer confirms it. If it is sent back, it stops counting. Organizers can turn this off in the league's standings settings.
9 October 2026
- Join a box late. An organizer can add a player who signs up after a box cycle has started: they go into a box of the running cycle and get a match against everyone in it, with a message listing them. From the next cycle on they move up and down like everyone else.
8 October 2026
- No point for a walkover. A player who loses by walkover gets no table points; the loss point is for matches that were played.
- Only scores that can happen. A league or tournament match only takes a score its format allows: in best of 3, 2:0 or 2:1 either way, never 2:2. A reported result reads from the reporter's side, so "Ana reported 2:0" means Ana won.
- Report every game. Every result is entered the same way, whether a player reports it or an organizer or referee enters it: the match score first, then, if you like, the points of each game. The opponent sees each game when confirming. Organizers and editors can also confirm a reported result, or send it back, and their dashboard lists the results waiting in their competitions.
- Matches and Results. A competition's Matches tab now lists what is still to play, live matches first and then in the order they come, and the new Results tab holds the played ones, newest first.
- League players pick the referee. In a league, either player of a match can choose its referee from anyone playing in the league, without adding them to the referee list first. Organizers and editors still can too.
- Coming up first. A player's Matches page now starts with the matches still to play, live ones first and the rest by when they are due, above the played matches. Matches you referee are in the same list, marked Referee.
7 October 2026
- Play any time in the cycle. A league season can now be played by cycle instead of weekly rounds: every match of a cycle can be played whenever the players agree, until the cycle ends. Organizers set each cycle's start and end, and can move the running cycle, for a longer December for example. Players get a list of their opponents and the cycle's end date.
- A new season says which matches are yours. When a league season starts, every player gets one message with their pool, and the email lists each match with the opponent and the date to play it by. Organizers get the number of matches in each pool.
- Returning players stay returning. A player whose accounts were merged, or who missed the last round, is no longer listed as new when the next season is set up, and starts at their place in last season's table. A player back after a season away is marked with the last season they played.
- Adjust the pools before a new cycle. Promotion and relegation still place everyone, and organizers can now move any player to another pool before generating the cycle, or go back to the proposal.
3 October 2026
- Ties settled between the tied players. When players finish a pool level on points, only their matches against each other decide: wins, then games difference, then points difference.
- Error messages in Croatian. Mistakes in a form, a failed sign-in and password reset messages now read in Croatian for Croatian players.
- Quicker sign-up. Signing up with an email address works again and asks only for your name, email and a password of at least 8 characters, typed once, and says straight away when something needs fixing. New accounts start on squash, in the language you are reading in; both can be changed in settings.
- Pool tables rank by points. Players are ranked by their match points first (3 for a win, 1 for a loss), then by wins and the tie-breaks, so a player who has played and lost two matches is no longer below one who has lost one.
- Referees on the TV. Each court card and every match in Up next shows who referees it.
- Results counted on time. The dashboard asks the referee and the organizers to confirm a result won in the scorer, the event page shows such a match as over and waiting for confirmation, and a referee still on court cannot be put on the next match by mistake.
- A clearer TV. Winners are shown in colour in the draw and the results, the final, semi-finals and third-place match stand out in gold and bronze with a trophy for the final and third place, the draw also turns to the placement matches, a court running late calls its next match to court, and a long result is no longer cut off.
- Your refereeing in reach. Events you referee are listed with your competitions, marked Referee, and your Matches page starts with the matches you still have to referee, live ones opening straight in the scorer.
1 October 2026
- The TV ends on everyone's place. The podium takes turns with the full final standings, rotating panels fade in, and Follow live opens in a new tab. A tournament's overview shows its pool tables like every other table.
- The TV covers the whole day. Idle courts show the match coming on next and call it to court when it is due, pool tables mark who goes through, the draw lists every game, the final is framed in gold, and the day ends on the podium.
- The semifinals fill themselves in. The last pool result puts the players into the semifinals and placement matches and tells them, and the TV keeps each court in its place, reads results winner first and names placement matches by their places.
30 September 2026
- TV screens read better from a distance. A typeface made for signage, clearer grey text, names that shrink to fit instead of being cut off, each player's points as the big number, and a finished but unconfirmed match shown as over.
- TV schedule and draw turn pages. Up next shows up to three pages of the coming matches, with the time large, the court beside the pool or round, and each player's colour; a big draw turns through its halves, with live scores, and rounds are named the short way (QF, SF).
- Shuffle the pools. Before the draw is made, organizers can deal the unseeded players into the pools again at random; seeds stay where they are.
- Arrange the timetable before saving it. Once the draw is made, drag matches to another court or time on the proposed timetable, swap them, or reset it; everything else is planned around them, and saving the timetable keeps them. The final, semifinals and third-place match stand out in gold, and a move that is not possible says why.
- Placement matches by pool place. Before creating a tournament's matches, organizers choose how the players who miss the knockout play for their places, with the number of matches each way makes: one match per pool place (A3 v B3 for 5th), one mini league, a placement draw, or none.
- Tournament pages during the pools. No gold, silver and bronze before they are won: pool tables mark who goes through to the knockout instead, and the final table gives medals only once every match is played. The schedule has no gaps between back-to-back matches, shows when each ends and puts the medal matches in gold, and the TV shows the pool tables until the knockout begins.
29 September 2026
- Livelier TV screens. Each player's colour on their half of the court card, a ball shot off the scorer's side on every point, game ball and match ball, a winner banner when a match ends, a bouncing ball while a match is on, and countdowns to the next matches with a call to court when one is due.
- Help and What's new. A help page describing Skvosh, in the account menu, with this page as its own tab.
- Win chances before a match. A match page shows each player's chance of winning from their ratings, and in a rated match how much a win or a loss would move each rating. Your next matches on the dashboard show your chance too.
- Calendar sync. Turn on a private calendar link in notification settings to see your matches in Apple, Outlook or Google Calendar, including "play by" reminders for league matches without a time.
- Find a game. Post when and where you want to play, for everyone or only friends, or join someone else's game. Joining sets up a friendly match between you.
- Box league tables tell the truth. Players level on everything are ordered as the next cycle will move them, a box with no results yet shows its seeding instead of medals and arrows, and every box shows how many matches are played and how many are overdue.
- Organizers finish cycles faster. The cycle card shows each box's progress and who still owes matches, with a button to remind them once a day.
- Next season, step by step. The next-season prompt follows the season, and sign-ups can be managed properly: removing a player tells them and lets the waiting list move up.
- One account per player. Administrators can merge a second registration into a player's account; afterwards either email address signs in.
28 September 2026
- League tables as a ladder. Only the top box shows 1st, 2nd and 3rd; other tables mark the places that go up and down.
- Livelier app. Smooth page transitions, a live dot and spinning ring for matches in play, toasts after every save, celebrations for achievements, and relative times that keep counting.
- A floating bottom bar that marks the tab you tap straight away, and tapping the tab you are on scrolls back to the top.
- App badge and test push. The unread count appears on the home screen icon, and you can send yourself a test push from notification settings.
- A new account menu: a full-screen sheet on phones and a popover on computers.
27 September 2026
- Push notifications on your phone, chosen per kind of notification, and instant notifications about sign-ups.
- Box league cycles. Leagues play in cycles with promotion and relegation between boxes, and a league's Players page shows each season separately.
- Tournament podium on the overview once a tournament is over, and a clearer timetable on phones.
- Referees are shown above results and on match cards, with an event-day checklist for organizers.
- Delete a friendly match you added by mistake.
24–26 September 2026
- Referees can be assigned to events and matches, and score and enter results for them.
- For you on the dashboard: sign-ups open at your club, in your city or for leagues you played.
- Pinned achievements on your profile, and seeds shown in standings.
- TV screens at the venue, unlocked with a QR code, showing live scores and tables.
- Emails greet you by name.